Tag | Surface Posts

DARMSTADT, Germany - European space probe Huygens landed safely on the surface of Saturn's moon Titan today (Friday), a space official said, buoying hopes the mission would produce data that could shed light on the origins of life on Earth. AP Photo Canadian Press Slideshow: Saturn and Moon Titan Officials were jubilant as early signals showed the probe powering up for entry, then beginning the 2 1/2-hour parachute descent during which it was to gather information that could shed light on how life ...
In a comment to an earlier post, Tim Dawson pointed out that there are some significant improvements with respect to design surfaces in the upcoming .NET Framework 2.0. I was going to get to that after I covered what bits need to be assembled in order to get a design surface to work. Instead, I will modify my table now to indicate what the new Framework brings. Here is some info from MSDN2: ---------- The new DesignSurface class implements what the user perceives as a designer. DesignSurface is the ...
My previous post on a .NET custom forms designer was a basic listing of the samples that are out there and some of their merits. It was not an exceptionally enlightened piece, so I intend to correct a few things and add some additional detail over the next couple of weeks. I included a listing of interfaces and made an unfulfilled hint at completing a full-featured design surface. I’ll get to the point eventually, so bear with me on this. We are off on a voyage of discovery.... I listed five examples ...
Update: I have started a series of posts which will build towards implementing as full-featured design surface as I can manage. The series begins here. Over the past few years, I have been doing some research on implementing a forms design surface within a program. I see it as a way to provide a visual design connection for my next major project when we move a VB6 program that is very forms intensive to one that is much less so and is focused on user design and documents. Here are some of the references ...
Ok, this is a weird Orwellian concept that for some reason makes me want to try it out. Here's the description: The Epidigital Patch leaves the user with an animated topographic time-keeping image on the skin. The patch is impregnated with nanobots that are absorbed into the basal layer of the epidermis and interact to create the ever-changing surface graphics. Composed entirely of organic matter, the nanobots dissolve after several days at which point a new patch can be applied. Now, apparently ...
The glossary in the help file describes role links as "The relationship between roles defined by the message and port types used in the interactions in both directions". Hmmm...that sort of hurts my head. What role links are useful for is to abstract your business process from your trading partner or a disparate system. For example, let's say that I have a feed that comes out of my backend system, and the business process is the same for 25 vendors. Some of the vendors need this feed in a flat file, ...
I still do not really like these things as I describe in my Frances Survival post, but I have learned a few things about putting up large plywood shutters using Plylox clips. (See all my hurricane entries here.) Since I have not had time to implement my barrel bolt plan, I had to refine my installation technique. Putting up a large shutter is cumbersome. I have four that are large. Installation is greatly eased if you add a handle to the outside of the shutter. My simple handles consist of a length ...
I got an email a week or so ago asking for a list of items that was frequently used to build familiarity with equipment on a ship during Enlisted Surface Warfare Specialist (ESWS) qualification. The intent was for the candidate to learn both nautical terminology as well as the equipment. The list usually took the form of “topside animals“ or “animals on the bow.“ People generally had to list and explain 10 or 15 items. It has been a long time since I saw the full list, so ...
It took a bit of extra time, but I have completed my EDR programming mission. Now back to the regularly scheduled blog. My previous effort at simulating Navy life was mostly oriented towards the enlisted experience. Today I got a reasonable simulation of the different jobs that officers hold onboard U.S. Navy ships. Now this is oriented towards Surface Warfare Officers, but you'll get the idea. All you have to do to become a Surface Warfare Officer is complete the at-home training curriculum in the ...