Geeks With Blogs
Code.Blog Code Talk for the Game Developer
I've recently been reading some documentation about the Cg shader language.  Cg is basically the same as HLSL, although is multi-platform so it can be used with OpenGL and other API's that support the programmable graphics pipeline.  You can find the awesome Cg book by nVidia here. Posted on Saturday, August 23, 2008 8:23 PM | Back to top

Comments on this post: Cg Shader Language

No comments posted yet.
Your comment:
 (will show your gravatar)

Copyright © Matthew Christian | Powered by: